Jon and Dirk are joined by Tomislav Uzelac, designer of the amazing WW2 strategy game ‘Unity of Command’ and studio lead for 2×2 Games. They dig into the title’s superb AI, its innovative supply system, building a streamlined strategic experience and the challenges of running a game studio from Croatia.
Very excited to have the designer of my favorite strategy game of recent years on the podcast. And he didn’t disappoint.
Over many years I’ve managed to train myself to always step back and factor in what the end user experience will be when making a decision, but this skill just comes naturally to Tomislav. He’s probably the most pragmatic and focused designer I’ve ever met – and this clearly shows through with Unity of Command. Definitely someone whose work you’ll always want to keep an eye on.