We’re now seeing a convergence between digital and tabletop games.
In recent years statements such as this have been made with increasing frequency. It’s an interesting presumption, and it brings up questions: What do people actually mean by this? Where is the future of games actually heading, and is this it?
The differences between design in the digital and tabletop space is a discussion Dirk and I introduced in a recent episode of TGDRT. In this article I’ll pick up where we left off, plus share my thoughts on where I see the convergence taking us.