Episode #53 is live!
Jon and Dirk are paid a visit by regular guest Soren Johnson, who stops by to talk about his brand-new studio ‘Mohawk Games’ and their first project, ‘Mars’, an economic RTS built out of the legacy of Dani Bunten’s venerable M.U.L.E. They discuss the challenges of and goals behind Soren setting up his own shop, and what he hopes the unique game will achieve. Soren also reveals the first game to ever make him cry. And trust us, it’s fitting.
It’s a good time whenever we have Soren on, but it was especially great having him on to celebrate and discuss his leap into indie development.
Soren and I have quite a bit in common, and it should come as no surprise that our plans and goals are fairly similar. Still, we don’t see eye-to-eye on everything and spent part of this episode having a lively debate about the merits of Kickstarter VS Steam Early Access. Give it a listen!
Posted by Jon Shafer on November 11, 2013
Episode #14 is now up!
This week Jon and Dirk are joined by Soren Johnson, best known as the designer of Civilization IV. The gang discusses the 4X genre with a particular focus on the Civilization series. They dig into what makes this category of games special, what problems they have yet to solve and what opportunities exist with multiplayer and on mobile platforms.
I’d been looking forward to recording this episode for a while, and it ended up even better than I had hoped! Soren and I really dig into what makes Civ tick along with some of the problems afflicting both it and the 4X genre generally.
Soren even shares what he would do if he were in charge of Civ 6 - so now you have to listen!
Posted by Jon Shafer on February 14, 2013