Jon and Dirk are joined by David Dunham, the creator of the classic PC and new iOS game ‘King of Dragon Pass’. The panel discusses the game’s unique focus on player-driven narrative, reviving an old-school title on new platforms, and the challenges of indie development. And Jon gets excited, simply because he finally found another game that takes barbarians seriously!
King of Dragon Pass is a very different game from the ones we usually talk about on the show, and this one is worth a listen if only for that reason. It’s interesting to see how a game with strategy elements can lean more heavily on narrative and still strike a chord with players. KoDP’s aesthetic and unique setting certainly help quite a bit. Hopefully the second rise of the indies results in more titles of this sort in the future.